Black Book Game Walkthrough, Gameplay, and More

Black Book Game Walkthrough

Chapter 1 Walkthrough:

You start with a task to take care of devils to prevent them from tormenting Vasilisa. Not sending them to work incurs fines, but working is a sin.

Grandfather Yegor’s Hut:

Receive tasks from petitioners.

Melnik: Get an Ancient Mortar for herbs and healing spells.

Peasant: Decide whether to send him to work or not.

Nicholas: Receive rubles and experience for reporting banniki.

Peasant woman: Receive rubles and an additional task.

Speak to Grandfather Yegor about everything to get more information.

Grove near the Hut:

Encounter demons.

Shush song: +100 experience, fight with demons.

Attack: Fight with a demon.

Pass by: Nothing.

Learn about combat mechanics and using Nikolai’s abilities.

Mermaid Backwater:

Disperse snakes with brushwood.

Read a plot from snakes.

Help Nicholas: Receive Adam’s Grass and fight snakes.

Mikhailovskaya Rosstan:

Encounter enemies.

Attack: Fight with two enemies.

Greet the demon: Communicate with the Devil.

Pass by: -1 HP, combat.

Sorceress Passing:

Meet an herbalist who buys/sells items and herbs.

Ezov Village:

Enter inside for a new item – Pechina.

Look outside for different options.

Trinity Church:

Trade or pray with the priest.

Some goods are consumable herbs.

Crooked Log:

Read a prayer or use protective conspiracy.

Run away for a penalty.

Bridge to the Baths:

Approach or avoid the location.

Oryol Kurya:

Attack or agree with various outcomes.

Help Nicholas or continue on your way.

Lake Kotzhilskoye:

Check out the holes or leave the area.

Taking the victim incurs sin.

Manor Zapolsky:

Approach or leave the area.

Bathhouse on the Beach:

Talk to Nikolai and explore the area.

Inside the Bath:

Perform tasks to prepare for the ritual.

Talk to Banna Bride and gain information.

Rite (How to Save the Bride):

Solve riddles and defeat Obderikha.

Aspen Seal:

Complete tasks and fight demons.

Final Tasks and Decisions:

Speak to Grandfather Yegor, Nikolai, and the girl.

Receive a new task and an additional task from petitioners.

Chapter 2 :

ZEMSKAYA STATION:

Talk to everyone and listen to petitioner Pakhom’s request for help.

Explore the area and gather items: Dead Magpie, Plakun-grass, Serpent Grass.

Chat with the stationmaster and Samson. Play cards if desired.

Call out evil spirits near the horse. Chat with the demon.

ROAD TO UST-BOROVSKOYE:

Interact with the man and ask questions.

Choose to hide, draw a circle, or attack based on your preference.

BLACK COAST:

Read a prayer or return.

DARK FOREST:

Encounter the Bookman.

KOKARINSKAYA GROVE:

Choose your approach: Attack, run away, trace, or help.

LAIR VILLAGE:

Choose to watch for the demon.

Battle with the Fire Serpent using specific tactics.

TELEGRAPH LINE:

Listen to the peasant and the foreman.

Offer your help for an additional task.

BROKEN TELEGRAPH:

Collect items: Adam’s head, Cover-grass, Tirlich-grass.

Follow footprints and receive rubles.

THE VILLAGE OF UST-BOROVSKOYE:

Listen to a new song, restore health, and fight demons.

UST-BOROVSKY PLANT:

Enter the Factory Hut and accept the petitioner, mechanic.

OFFICE OF THE UST-BOROVSKY PLANT:

Chat with Pakhom for an encyclopedia entry.

PUMP TOWER:

Talk to the mechanic and answer questions about the tower.

SALT CHEST:

Gather herbs and examine scratches for an additional experience.

VARNITSA:

Talk to the salt maker to access new locations.

BARN:

Choose to draw a circle or step inside for battles.

BATHS:

Attack or talk to the Bathhouse Lady for different outcomes.

KAMA BANK:

Choose to attack, call out, come closer, or avoid.

SALT CHEST (STORY):

Head towards the main objective.

Pluck Gap Grass, chat with Pahom, and mention the Mermaid.

How to Beat a Mermaid:

Fight the mermaid using recommended tactics.

Kingdom of the Water:

Listen to petitioner Pakhom and plan your next move.

UPPER ONYL:

Ask peasants or evil spirits about directions.

PINE GROVE:

Choose to ask the devil, draw a circle, or pass by.

VERKHNE-CHUGRUM SWAMP:

Receive the Thunderstone item.

SKIT:

Drink tea, ask questions, and agree to help.

HUNTER CAMP:

Investigate the camp, gather items, and talk to Fedka.

Battle the Lord Ethereal using effective tactics.

STOREHOUSE:

Pick up Tear-Grass, talk to the mechanic, and answer about the tower.

THE VILLAGE OF SALTANOVO:

Help the peasant woman, listen to the black plot, and fight demons.

NEKRASOV BATHS:

Restore health and experience a new song.

FELLING:

Examine logs, fire, and hole for various outcomes.

COAST OF SALTANOVKA:

Choose to attack, call out, or pass by.

VYSELOK:

Talk or attack depending on your choice.

VILLAGE BOLSHAYA OCHGA:

Help the peasant woman and inquire about the kabak.

MOUTH OF BONDYUZHKA:

Dig up the grave, complete related questions.

BROKEN TELEGRAPH (Additional Quest):

Participate in additional questions to earn teeth.

FORGE:

Repair the saw and receive rubles.

WINE SHOP:

Visit the shop and talk to the merchant.

GODYA:

Deal with Godya’s situation based on your choice.

WATER MILL:

Gather items, talk to the saline, meet Vakul, and interact with the mermaid.

Chapter 3: Tier 3 Cards and Proshka’s Petitioner Assignment

Tier 3 Cards and Proshka’s Petitioner Assignment:

As you begin Chapter 3, you’ll find Tier 3 cards have opened in your book, thanks to unlocking another seal.

Proshka the cat will act as a petitioner, giving you a unique assignment.

Proshka’s assignment involves learning about his past and the road to Yanidor.

LEARN ABOUT PROSHKA’S PAST / ROAD TO YANIDOR:

Choose to undertake this task, which costs -1 HP.

This will lead you to a battle called “Mystery in the Dark.”

To Battle “Mystery in the Dark”:

Use two 4-damage folding cards for attacks.

Use the Lazarus card as your third move; it will resurrect you after death.

On the second turn, attack with the same two 4-damage cards and one collapsible card with 1 damage.

ROSSTAN:

Talk to the people here. Choose the correct answer “Funeral” for +100 experience points.

You’ll also have a choice involving digging; agreeing gives you the item “Wonderful Goddess” (+3 to Prayer status), while refusing costs -1 SIN.

EAST BRIDGE:

Choose to attack, but there are no consequences.

HERB AT THE STONE:

You’ll have a banal meeting with a herbalist.

LYULVA SWAMPS:

Gain +50 experience points just by being here.

CHURCH OF THE TRANSFIGURATION:

Examine the surroundings and interact with objects.

Solve the puzzle by placing the mask from the sculpture on the crack in the blockhead in the cave.

Talk to Proshka after solving the puzzle.

Quest Proshki: Go to the Grave:

Chat with everyone.

IN THE COURTYARD:

Interact with the surroundings and talk to Proshka and Grandfather Yegor.

ROAD TO THE GRAVE:

Progress forward to the grave.

AT THE GRAVE:

Watch the video to complete the task.

GRANDFATHER YEGOR’S HUT:

You’ll find three applicants waiting for you, including Father.

Main quest: Catch the graveyard devil.

You can interact with Ogorochka and observe, or have a conversation with Mikhailovskaya Rosstan.

OGOROCHKA AT THE HUT:

Choose to drive Ogorochka away for +5 rubles.

Observe for a new bylichka.

MIKHAILOVSKAYA ROSSTAN:

Approach and have a conversation with Grandfather Yegor.

VILGORT:

Talk to the father and ask all questions.

VILGORT CEMETERY:

Collect herbs and explore the area.

HUNTER’S HUT:

Chat with Airat to continue the main quest.

Fight three wolves to save Ephraim.

AIRAT’S HUT:

Chat with Airat to receive a new task.

ABANDONED VILLAGE:

Search for traces and herbs.

PINE GROVE:

Interact with various options, including speaking to Airat.

MAIN MISSION: Rescue the Trainees:

Progress through this section.

FOOT OF POLJUD:

Collect the item “Human-Eared” for +3 Prayer.

BLOOD TRAIL:

Examine the tree and study the trail.

WOLF FEAST:

Interact with the werewolf and make choices to proceed.

GLOOMY FOREST:

Choose an option to progress.

NEAR THE LAIR (HOW TO SAVE FEDKA):

Interact with the boy and make choices to progress.

POLYUDOV STONE:

Make a choice to continue.

REST IN THE FOREST:

Talk to Airat and continue the main mission.

Main Mission: Rescue the Trainees:

Continue the main mission.

Chapter 4: Main Task – Get Out of the Forest

TREES IN HAZE:

Pass by (-3 HP, no fight).

Get close (battle).

FOGGY FOREST:

Call out (nothing).

Get close (+20 experience points).

STRANGE RAVINE:

Compulsory battle.

Remove the creature’s buff to prevent health regeneration when it damages you. Defend well to avoid damage. The creature may attempt to return the effect immediately.

FIGURES UNDER THE SHROUD:

Just keep going (get a new encyclopedia entry).

WINDBREAK:

Lose 4 HP.

SILHOUETTES IN THE HAZE:

Fight without options.

OLD PINES:

New tale.

UPTURNED SPRUCE:

Nothing.

STRANGE TREES:

Behind the silhouette (battle).

Run away (nothing).

IMPENETRABLE HAZE:

Select the Bypass option.

Decide to turn clothes inside out (+200 experience points) or take boots (damage resistance) and go to the village.

NEMZYA:

Accept two petitioners.

Yefim gives 40 rubles.

Receive a new task and 30 rubles.

Next petitioner is a peasant, who gives 35 rubles and an additional task.

Main quest: Taste Galina.

OVERGROWN FOREST:

To battle! (battle)

Leave demons (+1 SIN).

YUVOLADOR FIELDS:

Examine the stump / Take an item / Item “Primary Egg” (+3 to defense words).

Leave the area (nothing).

VIZIASTY:

Leave the area (nothing).

For animals (new bylichka).

For the fogs (+1 SIN).

MISTY THICKET:

Along the path (battle).

Leave the area (nothing).

MOSSY ROAD:

To battle! (battle)

Leave the area (no fines).

DEEP TRAIL:

Hunt down the devils (battle).

Leave the area (nothing).

BURIED CART:

Examine the cart (new bylichka).

Inspect the cargo (nothing).

Leave the area (nothing).

MARY CROSSES:

Look at the pigeons.

Apply vodka and bread, inspect the crosses, and pick up the item “Toadstools” (7 Corruption).

On the left, grass “Cuckoo’s Tears.” Draw a circle and proceed to the ceremony.

Read the plot and return to Nemzya.

NEMZYA:

Accept four petitioners.

Talk to Anisya Ivanovna.

Listen to her swearing (messing up gives +2 SIN).

Yefim gives some rubles.

Don’t tell about the raven to avoid +25 SIN.

Receive a new assignment.

Martha gives 32 rubles and an additional task.

Peasant with a cart gives 30 rubles.

Main Quest: Get to the Leopard Tree.

FOREST FIRE:

Look at the ashes (battle).

Leave the area (nothing).

FOREST KARNYSHKA:

To the clearing (encyclopedia entry, health restored).

Walk through the forest (encyclopedia entry, -5 HP).

BANK OF THE DEAF VILVA:

Swim across (-1 HP).

Look for a boat (new entry in the encyclopedia).

Leave the area (nothing).

BAD PLACE:

View log (new bylichka).

Attack and fight two devils, or talk and take silver (+20 rubles).

Leave the area (nothing).

SHOT BIRCH:

Check out the birch (new item “Gift to the Devil” +4 Evil Eye status).

Leave the area (nothing).

KUL-PU:

Tear off Adam’s head on the left, and pick the same one on the right.

Examine the lesha witchcraft.

Defeat the enemies in three battles to remove locks.

Talk to Galina and return to Nemzya.

NEMZYA:

One petitioner.

Talk to Marfa to get 55 rubles.

Main quest: Find Leshy.

Investigating Leshy:

Visit different locations in the village, gather evidence, and talk to villagers to determine Leshy’s identity.

Each location corresponds to a character who could be Leshy.

WORLDLY GATHERING:

Visit the location with gathered evidence and accuse the identified Leshy.

Chapter 5: Main Task – Find the Fern Flower

GRANDFATHER YEGOR’S HUT:

Choose what to look for – a towel, a knife, or candles.

First petitioner: Maryushka (50 rubles and an additional task). Tell her she spins kikimora at night (+200 experience points).

Second petitioner: Yefim (100 rubles, if you freed Nemzy inhabitants).

Main Quest: Find the church towel.

ANBOR WOODS:

Talk to get a new bylichka.

Go on a quest and fight.

Proceed to Travnitsa.

ANBOR VILLAGE:

Visit Maryushka, ask all questions for an encyclopedia entry.

Refusing to help gives +3 SIN.

CARPENTRY ARTEL:

Look around and talk to carpenters.

Help depends on previous actions.

MARTIN’S HUT (Kikimora Fight):

Burn the doll (-1 SIN) or keep it (new item chance).

Fight Kikimora using damage and herbs.

RIVER KOZYR:

Collect sorcerous earth (+3 Decay) or drive witch away (-1 SIN).

ROAD TO PYANTEG:

Battle or leave (no fines).

OBUKHOV THICKETS:

Follow the silhouette for a new bylinka.

PYANTEG VILLAGE:

Visit Maryushka, ask all questions for an encyclopedia entry.

Refusing to help gives +3 SIN.

PYANTEZH BATHS:

Listen to the song for archive.

CHURCH OF THE EPIPHANY:

Restore health.

Gather evidence and accuse demon-possessed icon.

GRANDFATHER YEGOR’S HUT:

Nikolai and Matryona bring 75 rubles.

Sergey Nikolaevich gives 50 rubles.

Additional tasks and rubles from petitioners.

Main Quest: Find the Church Knife

OUTSKIRTS OF CHERDYN:

Fight demons or leave.

PROKOPYEVSKAYA STREET:

Gain a new item “Human Fang” (+30% experience) or drive demon away (-1 SIN).

CATHEDRAL STREET:

Approach and choose options.

Visit the Trading Shops.

MERCHANT’S HOUSE:

Look around and talk.

Defeat demons or fight the victim.

GOSTINY DVOR:

Interact with priest, superstitious or help options.

ASSUMPTION CHURCH:

Restore health.

CHERDYNSKY YARD:

Ask for help, -10 rubles for +100 experience points and a new word.

Battle or play cards.

Main Quest: Find the Church Knife (Continued)

ROAD TO NYROB:

Fight or leave.

GROVE WITH WAVES:

Choose options regarding the dog.

VILLAGE BIG FIELD:

Trade and talk to peasants for an encyclopedia entry.

POLEVSKOY POCHINOK:

Talk to peasant for rubles.

POCHINKOVSKOYE FIELD:

Choose options regarding the goblin encounter.

Trade or fight.

ISKOR VILLAGE:

Examine church and defeat demons in battle or cards.

ISKORKA RIVER:

Examine hut for a new bylichka.

Choose to talk or attack.

ISKOR MARKET:

Attack imps as desired.

PARAMEDIC’S STATION:

Quick Option: Gather herbs, wait for night, receive Feverish Candles.

Help nurse for decoction recipe.

ISKOR SETTLEMENT:

Defeat Fever or outsmart her using items and tactics.

Main Quest: Find the Fern Flower

THUNDERSTORM IN THE FIELD:

Fight demons during the thunderstorm. Focus on the main enemy.

Chapter 6: Main Task – Retrieve the Black Book

Look around in the dungeon Alexander??:

Interact with objects, examine the crack in the wall.

Disenchant the grate for +250 experience points.

CORRIDOR:

Choose to attack (fight puzzle), sneak (no fight), or help Levontiy (fight puzzle).

PUZZLE “HORNED WATCHMEN”:

Complete the battle puzzle in one turn.

WINE VAULT:

Inspect the cellar and pick up the new item “Flask.”

PANTRY:

Talk to get an encyclopedia page or leave for rubles and a map.

To battle!

Fight in battle.

OLD WAREHOUSE:

Talk to the toothy swan, ask questions, and get an entry in the encyclopedia.

Duel or fight.

FIGHT-PUZZLE “TOOTHY SWAN”:

Solve the battle puzzle in multiple turns.

ALEXANDER’S OFFICE:

Talk to Alexander, convince him, or choose other dialogue options.

Main Quest: Retrieve the Black Book

IZBA SPINNER:

Sneak past or interact for an encyclopedia entry.

UNDERGROUND HOLE:

Nothing here.

DUSTY NOOK:

Examine cocoons, take the ring for rubles.

LOOM:

Examine the machine for an encyclopedia entry.

Release the imp or not.

IMPENETRABLE WEB:

Choose to squeeze through, use fern, or gap-grass.

BURNT THREADS:

Choose the Divination option for +250 experience points.

NARROW PATH:

Choose to sneak, fight demons, or solve a puzzle.

DEMONS IN THE WEB:

Solve the battle puzzle using specific cards.

OLD SPINNING WHEEL:

Explore and receive an encyclopedia page.

BLACK BOOK:

Navigate through the glowing eyes and retrieve the Black Book.

Choose to make a Direct deal or refuse three times.

GRANDFATHER YEGOR’S HUT:

Find “Kupala ointment” for regeneration.

Main Task: Find Grandfather Yegor

FIELD:

Fight with Grandfather Yegor.

Second Battle with Grandfather Yegor:

Edit your deck for offense and regeneration.

Focus on offensive spells and avoid armor.

Use cards that deal double damage based on corruption.

Use the evil eye and damage to defeat him.

Third Battle with Grandfather Yegor:

Build a deck focusing on damage and the evil eye.

Use protection cards to counter spikes.

Patience and strategy are key to winning.

After Defeating Grandfather Yegor:

Choose your path: Reset grandfather Yegor, drop yourself, or reset the book.

Main Quest: Open the Seventh Seal

ADDITION FROM USER MUTANT X:

Chapter 7: The Center of the Underworld

Vasilisa’s Trials:

Accept the first demon’s offer to help him.

Follow the gates of hell and approach the voice’s request.

Proceed to the bridge as wide as a hair.

Talk to demons and drive them away.

Reach the cast-iron cart and defeat all demons.

Climbing Sisyphus Mountain:

Talk to the demon and receive an artifact as a reward.

Tar Pits:

Destroy the devils and proceed to the “Cossack Guest” location.

Talk with demons and defeat them in battle (or play cards, leading to the man being captured by demons).

Fair and Mansion of Evil Spirits:

Visit the fair to purchase necessary items.

Approach the chests and meet Andromalius.

Ask Andromalius about everything and agree to go through the ordeal.

Vasilisa’s Ordeal:

Be transported to the abode of death.

Meet visitors and inform the second devil about sorcerers transmitting demons before death.

Proceed to the damn pit and destroy the evil spirits.

Exploring the Abode of Death:

Inspect the grottoes and refuse to torture sinners.

Move to the damned barracks and approach the devils.

Talk to them and try to convince them.

Choosing “Martyrs” and Entering the Forgotten Palace:

Assistant and Fiery Lake:

Agree with the assistant and proceed to the fiery lake.

Attack the demons and defeat them.

Temple of Death:

Talk with death and go through the ordeal.

Death lets Vasilisa proceed due to her positive actions.

Forest of Sinners and the Throne of Hell:

Watch a video and run to the hanged man.

Navigate through the thicket of sinners and reach the throne of hell.

Confronting Satan:

Meet Satan and hear about the prophecy.

Defeat Satan in battle, using all means available.

How to Kill Satan:

Defeat Satan with his high health and challenging attacks.

Use all available resources and strategy to win.

Black Book Endings:

Choose an ending based on your sin level.

a) Destroy the Book Ending:

– Vasilisa destroys the Black Book and the underworld.

– The couple sits under a tree in the credits.

b) Get out of Hell Ending:

– Vasilisa enters the book and seals it.

– Vasilisa is shown sitting under a tree with the book in the credits.

c) Take the Throne Ending:

– Achieve a Sin level of 130 or higher.

– Vasilisa sits on the throne in hell, commanding the devils.

– Watch the final video and learn about character histories based on the chosen ending.

Congratulations! You’ve completed the walkthrough of “Black Book.” 

Black Book Game

“Black Book” is an enthralling adventure RPG developed by Morteshka and published by HypeTrain Digital, launching on August 10, 2021. Set in 19th-century Russia, the game offers a captivating narrative deeply influenced by Russian and Komi folklore, intricately weaving in the concept of “Bailichkas” – powerful magical spells. To guarantee authenticity, the developers collaborated closely with Russian ethnographers to accurately depict myths and real-life locales.

Players step into the shoes of Vasilisa, a young sorceress, as she embarks on a dark and mysterious journey to retrieve her lost fiancé from the clutches of demonic forces. Guided by the titular Black Book, a sinister artifact with immense magical powers, Vasilisa must navigate a treacherous world filled with demons, spirits, and enigmatic puzzles. Drawing inspiration from Slavic mythology, players are immersed in a unique setting, complete with beautifully rendered environments and a gripping storyline.

The game boasts a blend of engaging turn-based combat, strategic deck-building, and exploration, with each decision influencing the unfolding tale. Rich in cultural references, “Black Book” provides an immersive experience that celebrates Russian folklore while delivering an absorbing and challenging gameplay experience that leaves players enthralled with its enchanting world.

TRENDING

Black Book Steam

“Black Book” is available on the Steam platform. It is an adventure role-playing game that draws inspiration from Russian folklore and mythology. In the game, players take on the role of Vasilisa, a young witch, as she navigates a dark and magical world in search of her lost love. The gameplay features a combination of exploration, puzzle-solving, and turn-based combat with a card-based mechanic.

As Vasilisa, players use the power of the eponymous Black Book to cast spells and interact with various supernatural beings. The game’s narrative is deeply rooted in Slavic folklore, and players will encounter creatures and characters from Russian myths as they progress through the story.

“Black Book” offers an atmospheric and immersive experience, blending historical elements with fantastical elements to create a unique and engaging world. It received praise for its storytelling, art style, and gameplay mechanics upon its release. If you’re a fan of RPGs, folklore, and immersive narratives, “Black Book” on Steam might be worth exploring.

Black Book Gameplay

“Black Book” offers players an engaging gameplay experience centered around Vasilisa, a young sorceress journeying through rural Russia. As Vasilisa, players navigate a richly detailed world inspired by Slavic folklore and myths, interacting with both the supernatural and the mundane.

The core gameplay mechanics revolve around puzzle-solving, exploration, and turn-based combat using a unique deck-building card system. Vasilisa’s magical abilities are represented by cards, and players strategically build and refine her deck over time. In battles, players draw cards from their deck to cast spells, invoke creatures, and unleash special abilities, fostering a dynamic and strategic approach to combat.

Beyond combat, Vasilisa’s interactions with villagers and supernatural entities play a significant role. Players will engage in dialogue, make decisions, and complete tasks for various characters, affecting the narrative direction and the world around them. These choices have consequences that ripple throughout the game, leading to multiple branching storylines and endings.

The game’s immersive narrative and atmospheric presentation draw players into a world filled with Russian folklore elements, mythical creatures, and historical accuracy. The intricate artwork and haunting soundtrack further contribute to the game’s captivating atmosphere. “Black Book” seamlessly intertwines historical realism with fantastical elements, providing players with an opportunity to uncover the mysteries of the Black Book and Vasilisa’s destiny while engaging in diverse gameplay mechanics that blend storytelling, deck-building strategy, and exploration.

Black Book Trailer

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

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