Destiny 2 Season of the Witch update 7.2.0.1 patch notes

Destiny 2 Season of the Witch update 7.2.0.1 patch notes

ACTIVITIES

  • Relive the past. Ikora offers a Timeline Reflections quest to help new and lapsed players get caught up on major story beats by replaying three key moments: Cayde’s Fate from Forsaken, Communing with Stasis from Beyond Light, and the Lucent Hive from The Witch Queen. Includes new cinematics and rewards for new players to quickly get up to speed before The Final Shape.
  • Ritual rank-ups now happen immediately on receiving reputation instead of the next time you go to orbit.
  • Weekly ritual Director challenges have been updated, removing the requirement to play three instances of a specific ritual to obtain rewards. Challenges now allow completion of any ritual activity (Crucible, Vanguard, or Gambit) to progress the challenge in sets of three, to earn up to a max of three Extotic engrams. Surge matching has been removed as a requirement for Vanguard completions to progress the weekly challenge
  • Ritual Vendor Challenges for completing 8 bounties on Vanguard, Crucible, or Gambit vendors have had their rewards updated to reward pinnacles
  • Ritual-specific Engrams will now drop more often allowing players more choice on what rewards they get through focusing.
  • Ritual weapons will now be focusable during the first season they are available.

CRUCIBLE

General Crucible

  • Added Fireteam Matchmaking to CBMM (Connection-Based Matchmaking) playlists.
  • Fixed a cinematic issue for Crucible maps Meltdown and Cathedral of Dusk.
  • Revised playlist tooltips to remove redundant information.
  • Fixed out of bounds issues on Crucible maps Meltdown and Radiant Cliffs.
  • Fixed an issue with textures on Crucible map Bannerfall.

Competitive

  • Competitive 3v3 placement series challenge progress is now synced across characters.
  • Fixed an issue where the placement series challenge would not grant a reward.

Rift

  • Fixed an issue that caused Spark dunks to count as more than one dunk.

Scorched

  • Fixed an issue where certain subclasses could use their air move abilities.

Zone Control

  • Fixed an issue where the bonus reputation icon did not display while Crucible reputation booster is active.

Iron Banner

  • Daily Iron Banner challenges have been split into 2 series. Each series has 4 challenges rolled out daily over the week.
    • Series 1: Players complete Iron Banner matches (with no restrictions) to earn Iron Banner Rank bonus multipliers.
    • Series 2: Players earn points in Iron Banner as a Seasonal subclass to earn Pinnacle rewards.

Rumble

  • Matches no longer reward twice as much Crucible reputation as other Crucible modes when specific conditions are met.

Iron Banner Fortress

  • Added mode-specific voice-over to Iron Banner Fortress.

Loose SBMM (Skill-Based Matchmaking)

  • Altered parameters to improve search times and match quality for players at either end of the skill spectrum, or for those playing in low population regions or times.

Lobby Balancing

  • Corrected an issue where highly skilled players could be misallocated across teams.

Clash and Control

  • Changed Iron Banner Clash and Control map weighting to match that of the core Clash and Control playlists.

VANGUARD OPS

  • Fixed an issue where the bonus reputation modifier icon did not display for Nightfall activities.

GAMBIT

  • Added FBMM (Fireteam-Based Matchmaking) and removed Freelance node.
  • Updated the Gold Coins gilding Triumph progress string to reflect the change from wins to matches played.

NEOMUNA

  • In the campaign mission Downfall, improved the physics in gravlifts and removed ability drain.
  • Added Nimbus vendor rep as reward to event chests that were previously only awarding Glimmer.

DUNGEONS

Ghosts of the Deep

  • Fixed some quarantine volumes that were causing players to get a “joining allies” message while the Emerge encounter was in progress.
  • Fixed an issue where the final boss of the dungeon was teleporting more than intended during the damage phase.

RAIDS

Root of Nightmares

  • Fixed an issue where players were unable to purchase the Shotgun because the raid weapon vendor was incorrectly checking for available inventory space.

GUARDIAN RANKS

  • Updated the objective Pinnacle Rewards in Guardian Rank 8 to reflect the updated weekly challenges to complete bounties for Drifter, Shaxx, and Zavala.
  • Players can now see their rank-up buffs displayed in their Guardian’s character sheet.
  • Fixed an issue in which the Guardian Rank 4 objective Glimmer was continuing to show progress after completing it.
  • Loadouts + 4 message will now display the correct description.
  • Fixed an issue in which some of the system unlock messages for Guardian Ranks did not have a proper icon.
  • Players now will get credit for completing the Kingsfall raid in a higher difficulty without having completed the regular difficulty.

UI/UX

  • The Inspection screen and Eververse Preview screens now support playing audio for Exotic weapons, Sparrows, ships, Ghosts, and other items that may have custom ambient audio.
  • Timeline
    • To help new players understand the fundamentals, Destiny Calls and Witness Backstory cinematics can be played directly from the first page of the Timeline (upper-right corner of the Director).
    • To help new players learn the game, added a QR Code that opens the New Player Guide on Bungie.net.
  • Fixed an issue preventing the player from crouching in the Exotic mission Operation: Seraph’s Shield.
  • Fixed an issue where some quest step objectives would display as incomplete even if they were completed.
  • Fixed an issue where Commendations were incorrectly greyed out as already given in some activities.
  • Corrected an issue that prevented the visual effects from displaying for The Witch Queen expansion node on the Timeline.
  • The Eververse Recommendations tile on the Featured page of Eververse will no longer inform players that they lack inventory space.
  • Fixed a text display issue in the Russian language version of the Season Pass description page.
  • Featured Quests
    • Added a new tab to Quest Log that helps players focus on completing key quest lines.
    • Players can now launch into many quest activities or to quest locations directly from the Quest Details screen.
    • Players can prioritize the quests that appear in Featured Quest categories by tracking them in the Quest Log.
  • A number of activities were pushing a New Adventures Available announcement to the HUD when they became available, either through progression or after the daily reset. We’ve reworked this system to reduce the frequency of that particular announcement’s appearance and, moving forward, enable us to more readily provide specific announcements starting with a New Legend Lost Sector Available announcement when new Legend or Master Lost Sectors become available.
  • Fixed an issue that caused certain background details and colors to not be visible on some destination maps when navigating between Director tabs.
  • Fixed an issue with the Memorialized emblem in which it didn’t slot raid and dungeon trackers.
  • Fixed an issue in which the Total Triumph Score was not accurate.
  • Players can now interact with past Seasonal Artifact Lore tabs.
  • Fixed an issue in which the Commendation Score, Guardian name, and icon were not visible in some instances in the Commendations screen within the Journey screen.

Destiny 2 

“Destiny 2” is a free-to-play online first-person shooter developed by Bungie. Originally launched as a pay-to-play game, it transitioned to a free-to-play model under the title “New Light” in 2019. Set in a mythic science fiction universe, players assume the role of Guardians wielding the power of Light to defend humanity from various alien threats and the looming Darkness.

The game offers a shared-world environment with PvE and PvP gameplay. PvE includes story missions, strikes, dungeons, and raids, while PvP features objective-based and deathmatch modes. Players explore destinations, interact with NPCs, and engage in various activities. The game’s expansions, including “Curse of Osiris,” “Warmind,” “Forsaken,” “Shadowkeep,” and others, add new content and story progression.

“Destiny 2” received praise for its improvements, gameplay, visuals, and multiplayer components. However, opinions varied on weapon categorization, the Leviathan raid, and some new modes. The game’s ongoing development and content updates have led to significant changes, including the Destiny Content Vault, which rotated out certain content, and the introduction of Darkness-related expansions.

The franchise is entering a new era with expansions like “The Witch Queen” and “Lightfall” concluding the “Light and Darkness Saga.” The game continues to evolve and captivate players with its immersive world, engaging mechanics, and ongoing storylines.

TRENDING

Destiny 2 Gameplay

“Destiny 2” offers players an immersive gameplay experience in a first-person shooter setting with MMO elements. Players, known as Guardians, wield weaponry and special powers to defend humanity and combat alien threats. The game features a shared-world environment with both player versus environment (PvE) and player versus player (PvP) activities.

The game emphasizes character progression and customization. Guardians gain experience points (EXP) to level up, improve statistics, and enhance performance in battles. The leveling system evolved with the introduction of the “season pass” system, allowing players to rank up and earn rewards. Main scenario quests provided by NPCs drive the overarching plot.

Players choose from three character classes: Warlock, Hunter, and Titan. Each class has unique abilities, perks, and sub-classes for different playstyles. The game offers various species and customization options, while the choice of class and species is mainly cosmetic.

Guardians can engage in a variety of activities, including strikes, dungeons, raids, and more. Each expansion adds new content and mechanics to the game. “Destiny 2” introduced the concept of Stasis, a Darkness-based power that allows players to slow or freeze enemies, and subsequent expansions continued to expand upon these abilities.

Character power is determined by the Power level, representing gear strength. Players earn better equipment through activities like strikes, raids, and dungeons, contributing to their Power level. There’s a distinction between soft and hard Power levels, with pinnacle gear being earned through challenging events to reach the latter. Players can also infuse gear to increase Power level using in-game resources.

Overall, “Destiny 2” offers an engaging blend of first-person shooting, RPG elements, and cooperative gameplay, with a focus on exploration, customization, and the ongoing development of its dynamic world.

Destiny 2  Plot

“Destiny 2” follows the story of Guardians as they face the Red Legion, a powerful Cabal force led by Dominus Ghaul, who launches an assault on the Last City, destroying the Tower and draining the Traveler of its Light. The player’s Guardian loses their powers and allies with Suraya Hawthorne to find refuge in the European Dead Zone. Guided by a vision, they restore their Light by encountering a shard of the Traveler.

The Vanguard calls for help, leading the Guardian to assist in the counter-offensive on Saturn’s moon Titan against the Hive. The Guardian learns about Ghaul’s superweapon, the Almighty, and his attempt to claim the Light from the Traveler. To retake the Last City, the Guardian joins forces with Cayde-6, Ikora Rey, and others.

As the Vanguard plans their counterattack, it’s revealed that Ghaul overthrew Emperor Calus and seeks to legitimize himself using the Traveler’s Light. The Guardian aids Cayde-6 on Nessus, frees him from a Vex loop, and locates Ikora on Io. They discover the threat posed by the Almighty and set out to disable it

The Guardian infiltrates the Almighty and disables it, allowing the Vanguard to launch the counterattack. In the final confrontation, Ghaul takes the Light forcefully, but the Guardian defeats him. Ghaul’s actions awaken the Traveler, restoring Light to all Guardians and defeating the Red Legion. The game ends with the Tower partially rebuilt, and a fleet of Pyramid ships is revealed beyond the Milky Way.

Following Ghaul’s fall, Guardians confront Emperor Calus on the Leviathan ship, completing challenges and facing a mechanical doppelganger of Calus. The real Calus speaks through the machine, suggesting there is a hidden truth beyond what the Guardians have been told.

The story sets the stage for ongoing expansions and adventures, driving players to explore the mysteries of the universe and engage in battles to protect humanity and the Light.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

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